

With the help of Kamiko, a mysterious ally who lives inside Wang’s head for most of the game, the player can easily teleport from one location to another.Īfter I experienced each setting, the game became repetitive. Eschewing the last game’s linear progression, Shadow Warrior 2 relies on a quest system, with a home village serving as a hub to stock up on items, talk with people, and pick up new missions. Getting past the aesthetics, there are other mechanical problems. This includes robots called D.O.L.L.S., walking sex objects that moan when Wang cuts them up. The women are almost all dressed in skintight outfits highlighting outrageous curves. Bodies move awkwardly, with hips that sometimes move in a way that makes it look like people are thrusting at the air. It hit me the moment I saw the first human faces, which are misshapen and lifeless. Everything about the design choices in Shadow Warrior 2 feels stuck in the past and the designers didn’t have the chance to update. This might have been okay in 1997, but in 2016, Shadow Warrior 2 needed to be a lot more than what it is: a repetitive, outdated, unfunny game.īut the rest of the campaign’s 12 or so hours don’t live up to the fun of those first few minutes. Shadow Warrior 2 doesn't improve on the chaotic combat or systems of the last game - it doesn't feel like any kind of progression.

But it possesses little of what made the first one so fun. I mention all of this because these are the qualities Shadow Warrior 2 tries to replicate. Shadow Warrior 2 loses what made the first one so fun Despite his abilities, he was just a dude who liked stupid jokes. Compared to the jerks that were controlling the world he was almost saintly, and the player felt bad for him.

He was a capable fighter and hitman who just happened to cross paths with the supernatural. Despite the annoying, immature jokes, Wang was likeable, and sympathetic in his journey. This wasn't viewed as a problem in 1997 - and maybe even again in 2013, when Flying Wild Hog rebooted the series. He gets away with punchlines like "don't mess with the Wang." He's a walking Asian stereotype.

Lo Wang, the primary penis joke and hero from the original 1997 Shadow Warrior and this modern reboot, is the epitome of this 1990s-era badass wannabe. It harkens back to the days when games were ultraviolent and the protagonists were quippy and quick with the poop gags. Shadow Warrior 2 is a relic from another time.
